An editor-data-class% object defines a type for editor-data% objects. See also Editor Data.
Creates a (useless) instance.
(send an-editor-data-class get-classname) → string?
Gets the name of the class. Names starting with wx are reserved for internal use.
→ (or/c (is-a?/c editor-data%) #f) f : (is-a?/c editor-stream-in%)
Reads a new data object from the given stream, returning #f if there is an error.
(send an-editor-data-class set-classname v) → void?
v : string?
Sets the name of the class. Names starting with wx are reserved for internal use.
An editor data class name should usually have the form "(lib\n ...)" to enable on-demand loading of the class; see Editor Data for details.